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Just in time to celebrate the 50th Anniversary of Glorantha. This is the game that started it all. It defined the d100 role-playing experience, with skills instead of levels and having a game tied into a deep mythic background: Greg Stafford's world of Glorantha. Steve Perrin and Ray Turney worked with Greg to product a rule system like none before it, where a single swing of a sword could decide a combat.
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