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    Mindwalking A Guide to Psionics

     

    A MIND IS A TERRIBLE THING

    An intruder renders security cameras inoperable with a single thought. A government official wakes up in a theater with no recollection of how she got there. A lonely child plays hide-and-seek with the man he will one day become.
    Mindwalking is more than it used to be. Now it offers a whole new range of possibilities: Mystics delve deeper into tomorrow, masters of time and space greet their future selves, and biowarriors create the finest blades with only their minds.

    • Inside this 96-page book you’ll find:
    Revised rules for creating Mindwalkers and talents.
    • New psionic skills, perks, and flaws.
    • Three complete systems for mind-to-mind combat.
    • Detailed guidelines for creating psionics-based Alternity campaigns, or exploring psionics in your existing campaign.
    • More than twenty-five new careers for Mindwalkers and talents.
    • New psionic equipment, artifacts, and phenomena.
    • Psionic opponents and creatures to challenge players.
    • Guidelines for adapting and expanding these rules to fit any science fiction genre.

    Manufacturer: TSR
    Manufacturer SKU: 11384
    Dragons Trove ID: 3400
    Type: Supplement
    ISBN/UPC: 0786913843
    Condition: Very Good/Near Mint
    Condition Note: Scuffing and wear along spine.

    Read more about condition notes here

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