The Ninth World is vast, strange, and intimidating. But big adventures sometimes start small. Launch your Numenera campaign in this vibrant and relatable homeplace, filled with detail and life. Establish relationships and backstory, and ground your game in an immersive world. Then venture out into the Glimmering Valley, and begin to discover the wonders, treasures—and dangers—of the Ninth World. Follow the path of adventure, or explore the region sandbox-style. As your characters grow in capability, players and GM alike are introduced to what makes the Ninth World so unique and compelling.
And when you’re ready, head out of the Glimmering Valley, prepared (as players, GM, and characters) to face the vast, awe-inspiring world of Numenera!
In The Glimmering Valley you’ll find:
A richly detailed locale to launch a new campaign, filled with interesting and dynamic NPCs, situations, and locations.
A chapter designed specifically for the players, to immerse them in this vibrant setting and help them create characters truly at home in the Ninth World.
Loads of adventure to get your campaign off to an exciting start. Follow the plot threads or explore the vast sandbox of the Glimmering Valley.
An easy on-ramp into the broader Ninth World, that helps players and GMs discover what makes Numenera such a compelling setting. Fantastic for players who are experiencing Numenera for the first time.
Loads of new creatures, cyphers, artifacts, and more!
Manufacturer: Monte Cook Games Manufacturer SKU: 361 Dragons Trove ID:
14033 Type: Supplement ISBN/UPC:
9781950568468 Condition: New Condition Note: